Somewhere around 2002-2003 I had a crazy idea to create my own roleplaying game, back when RPG’s were more in the geek consciousness.
Pages were written, art was commissioned, licences were purchased and it was all going swimmingly…. until the company I licenced the game rules from collapsed, as did my enthusiasm.
So here we are, I’m trying again. Bigger, bolder, BETTER.
With the launch of the FATE CORE rules, I have a rules system that is perfect for my needs. It puts drama first, and doesn’t give the GM a headache over unnecessary complexity.